Saturday 25 July 2009

Injuries and Fantasy

"You know there's nowhere else I wanted to be, than be there when you needed me. I'm sorry too, but don't give up on me. And just remember that while you were asleep I got a little bit closer to you..." -The Wallflowers, Closer to You
So we all know that characters get injured in fantasy. It's almost a requirement, right? You can't face danger without coming away scarred from it somehow. Sometimes injuries heal practically without effect (Luke's hand in Star Wars), sometimes the effect is delayed (Frodo in Lord of the Rings), and sometimes injuries are permanent and crippling (Bran in Game of Thrones).

But, without fail, these injuries are catastrophic. A hand is cut off, a hobbit is stabbed by a ringwraith, a young boy is thrown from a tower. Chronic, nagging injuries don't get the same sort of page time.

My questions is, why not? Sure, there's something to be said for the fact that main characters are meant to be special, often in some way a fantastic representation of the reader, and most readers don't like to dwell on the fact that their knees hurt when they go mountain climbing, or they get tennis elbow if they swing a tennis racket, let alone a sword, or they get shin splints from running too much.

But given the verisimilitude that many works of fantasy shoot for, it seems that chronic injuries should pop up a little more often, if not with the same focus that catastrophic injuries often have. The only work I can think of that does it is Dragonlance, and then only with Flint's heart and arthritis---the younger characters are all fit as a fiddle, despite the fact that chronic injuries can start in the teens. (Go visit your local high school training room if you don't believe me).

Just some food for thought.

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